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May 31, 2003
KEEP WATCHING THE SKIES
For those who are observant (or bored,) you might have noticed a link to the left to the assignment description of my CS348b final project. I thought some of you (and by "some of you" I mean Buddy) might be interested in what wacky hijinks I have planned for this final project. You can read about it in our project proposal, but the basic idea is that we want to render realistic night skies. We found a really neat paper by graphics god and former Stanford researcher Henrik Wann Jensen about rendering night skies. His system incorporates physical data about the the planets, sun, and moon to render incredible images of the night sky. I will be working with Darren on the project, and our final image will hopefully be a nicely-rendered full moon behind Hoover Tower. I've modeled a simple Hoover Tower in Maya, which will hopefully suffice. So keep an eye on this page for (hopefully) progress on this project.
I'm starting out by working on the atmospheric haze by simulating light transport through participating media. Woo.
Edit: For those of you not familiar with it, Hoover Tower is a tower on the Stanford Campus. Go here for some photographs of it.
[12:25 AM]
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